Get Yourself in the Game Naugatuck CT
If you're not a gamer, then you may have no idea what constitutes a good gaming experience, or how to set up a room to achieve maximum gaming potential.
FYE
(203) 591-9094
(203) 591-9094
Brass Mill Center & Commons 495 Union Street
Waterbury, CT
Waterbury, CT
FYE
(203) 288-8999
(203) 288-8999
2100 Dixwell Ave
Hamden, CT
Hamden, CT
FYE
(203) 237-9931
(203) 237-9931
Westfield S/T Meriden 470 Lewis Avenue
Meriden, CT
Meriden, CT
Get Yourself in the Game
Room setup and calibration recommendations for gaming systems
It used to be that video games received no respect in the sound and video department, and for good reason.
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If you’re not a gamer, then you may have no idea what constitutes a good gaming experience, or how to set up a room to achieve maximum gaming potential. The recommendations that follow were sourced from my technical editor, Chase Walton, who is younger and more into gaming than I am. In other words, pay close attention if you want to tap into the market potential of gaming.
LET THERE BE LIGHT
Be prepared to design a room that operates effectively with a relatively high amount of ambient light. There are things that you need to see while gaming—everything from an instruction booklet, to a guitar,
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GET THE PICTURE?
Picture size and quality are important for gaming, but not in the same way that they are for movies and TV. For example, in a screening room, you would ideally like a screen size up to 50 degrees wide. Believe it or not, some gamers that I know prefer a 42- to 46-inch screen for a 10- to 12-foot viewing distance. That’s not big by anyone’s standards. By the same token, many games feature addictive multiplayer action that divides the screen into two or more parts when all the players are using the same system. A gigantic projection screen suddenly becomes just about right when each player only has a quarter of the total image area.
Size screen may seem like an irreconcilable difference, but I see it as an opportunity for you to exhibit your best problem-solving skills as a custom integrator. Here is a hint: Some gamers use a large projection system with friends and a smaller direct-view
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Then you have picture quality. Keep in mind that video games are objective-based. You watch a movie to enjoy acting, directing, writing, and cinematography. You play a video game to kill things, accomplish missions, win points, score points, or perform some other act that demonstrates your superiority over man and machine. How the picture looks is important, but it’s more im...
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